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Showing posts with label kingdom hearts. Show all posts
Showing posts with label kingdom hearts. Show all posts

Friday, November 1, 2013

Peter's 2013 Gaming Awards


Well, it’s been a while since I put anything up on PG’s Game Room, but it seems to me like it’s that time of year again!
As per usual, this article only covers games I have played this year, not specifically brand-new games from this year. I will also throw up a mild Spoiler Warning for a couple games on this list. Enjoy!


Best Game Overall: Persona 4

Remember how last year I awarded this spot to the magnificent Persona 3, that game with a killer soundtrack, likeable characters, and a unique blend of traditional RPG mechanics and dungeon crawling with high school student life? Well, all the praise I heaped on that game can also be awarded to its sequel, the magnificent Persona 4. The Shin Megami Tensei series as a whole is quickly becoming one of my all-time favorite game series, and I can’t wait to see what Atlus has in store for us in the future.



Most Under-Appreciated: Nier

Friday, July 26, 2013

A Brief Look Back At Kingdom Hearts

So, probably the biggest ‘we knew what it was from the moment the trailer started but we didn’t care because it was awesome’ moment at this year’s E3 was the long overdue announcement of Kingdom Hearts III, which will be coming to the Playstation 4 and Xbox One sometime in the future. The Kingdom Hearts series has long been one of my favorite gaming franchises, and with the apparent conclusion to the saga forthcoming, I’ve prepared these brief descriptions of the earlier games, as well as my opinions on each entry. It has been a long, strange road for Sora and company, as well as for fans of the series- but with the third main game finally on its way, let’s take a look back at Kingdom Hearts.

Kingdom Hearts (2002) (Playstation 2)

The original Kingdom Hearts marks the beginning of what must be one of the strangest crossovers in fiction (Squaresoft’s particular brand of RPG with settings and characters taken from Disney films), but the original Kingdom Hearts made it work, and kicked off a series that has become even larger than Square’s own Final Fantasy was at the time.

Wednesday, October 24, 2012

Peter's 2012 Gaming Awards

What's this? Peter's making an update on PG's Game Room?! What is this madness?!?

Yes, I apologize for my prolonged haitus. I'm afraid there really isn't much I can do about that; college has been taking up a lot of time and I haven't found much enthusiasm for writing in a while. Still, with a few new games behind me and not that many projects for the rest of the year, I thought it'd be time for a 2012 Award-type article!

Yes, much like that thing I wrote back in February, this is a series of titles given to games that I played this year. So, without further ado, lets get into the best and worst gaming experiences I had this year.


Best Game I Played In 2012: Persona 3


Persona 3 was my first experience with the Shin Megami Tensei franchise, and I must say, I regret not getting into these games sooner. Despite my initial skepticism, Persona 3 proved to be one amazing game. Traditional RPG combat and roguelike dungeon crawling, combined with an incredible story with great characters and dark themes, Persona 3 is easily one of the best games I've played in a long time.

Runner Up: Radiant Historia

Saturday, July 28, 2012

Top Ten Battle Music


As promised, here is a second top ten list of video game music, this time focusing on battle themes.



Honorable Mention: The boss battle music from Mario and Luigi: Superstar Saga.

While I’m not sure this song was good enough to make the top ten, a friend of mine brought it up recently, and Superstar Saga is an awesome game that deserves at least an honorable mention. What I didn’t know back when I played the game was that the soundtrack was done by none other than Yoko Shimomura. No wonder it’s so good.

Friday, February 24, 2012

Peter's 2011 Gaming Awards

Hello, and welcome to Peter’s (extremely belated) 2011 Awards! Now, I’ve been meaning to get around to this for some time. Instead of making awards for games that came out in 2011, I’m talking about games that I played in 2011. I might make this an annual thing if I’m still doing this next year.

Anyways, here we go!



Best Game I Played In 2011: Final Fantasy X (PS2)

I played a lot of great games last year, there’s no denying. And among those great games, I played the majority of the Final Fantasy series. Still, Final Fantasy X proved itself to be my favorite of the series, and I really can’t say why. Was it the imaginative art style and gorgeous visuals? Was it the epic story and well-developed characters? Was it the excellent combat system and open-ended character development? It certainly wasn’t the voice acting… but for whatever reason, I beat this game in a record (for me) two weeks, with forty or so hours sunk into it. I just didn’t want to stop playing, and that for me is the mark of an amazing game.

Friday, February 10, 2012

Old Review: Kingdom Hearts RE: Chain of Memories (PS2)

My Review- Kingdom Hearts: RE:Chain of Memories (PS2)

Kingdom Hearts: Chain of Memories was a Game Boy Advance game that served to bridge Kingdom Hearts 1 and 2. The original game is largely known for it’s card-based battle system, a departure from the pure action-RPG style of the other games in the series. Square decided in 2006 to remake Chain of Memories for the PS2 and bundle it with Kingdom Hearts II- Final Mix +. For some reason, they decided to only localize Re:Chain of Memories as a stand-alone game, instead of the whole KH2-FM+ package, which I am definitely NOT bitter over at all, but RE:CoM is still a fun, if slightly strange, addition to the Kingdom Hearts series.

STORY

RE:Chain of Memories’ story takes place in Castle Oblivion, a mysterious place run by Organization XIII. Series protagonist Sora ends up wandering inside the castle and is told by one of the Organization members that something dear to him is inside, but in order to find it, he must give up something in return. Using the mysterious powers of the castle, Sora must navigate the various Disney worlds from the first game in order to re-discover his memories. Sora and his friends discover that the further they go into the castle, the more memories they lose, while other memories are remembered. However, the Organization has sinister plans for Sora, and he may not be able to trust his newfound memories.

Saturday, January 21, 2012

My Review: Kingdom Hearts- Birth by Sleep (PSP)

My Review: Kingdom Hearts- Birth by Sleep (PSP)


I’ve mentioned it before, but it bears mentioning again: I don’t think anyone could have predicted exactly how dense the Kingdom Hearts series has become. Squaresoft’s little Disney crossover game has spawned one of the most popular video game franchises in the world, and with each game the overarching narrative has only grown more complex and, at times, convoluted. Kingdom Hearts: Birth by Sleep, a game that was teased at the end of Kingdom Hearts II, plays an integral role in the Kingdom Hearts saga: as a prequel to the original Kingdom Hearts, as well as an establishment of where the series will go in the future. Is this portable adventure up to the task?

STORY
Destiny is never left to chance.

As mentioned earlier, Birth by Sleep is a prequel, set ten years before the original Kingdom Hearts. The game focuses on the adventures of three protagonists, Terra, Aqua, and Ventus, who are apprentices to Keyblade Master Eraqus. After a series of events drive the heroes apart, they each set out on their own journey across the myriad worlds, dealing with their own internal conflicts and struggling to maintain their friendship in light of newfound revelations concerning themselves and their Masters, all while combating the evil Unversed, monsters that are born from negative emotion. Ventus is attempting to uncover the truth about his origins and his connection to a mysterious masked boy named Vanitas, who appears to lead the Unversed. . Aqua attempts to bring Ventus back home and watch over Terra, while questioning the morality of the orders from her Master. Meanwhile, Terra is struggling with the dark power inside him, trying to discover its place in him under the tutelage of Master Xehanort, who may have other, more sinister objectives…

Friday, December 30, 2011

Christmas party! And BBS update

Going to be in Chicago for the next three days to celebrate the holidays with my extended family. Wishing everybody happy gaming in this post-Christmas season. ;D

Also, I beat the first campaign of Kingdom Hearts: Birth by Sleep, Terra's, and I'd like to share something I noticed. Remember how everybody complained Kingdom Hearts 2 was too easy? Well, Square listened.

Oh, boy, did they listen.

The difficulty of the game is actually very fair, up to a point. The difficulty spike of Terra's final boss (not going to spoil much here) is ludicrous. He's basically a copy of you, and has all of the abilities you had prior to entering the fight. In this regard, whatever preperations you had for the boss can be used right back at you, including your limit breaks, shotlocks, and healing spells. The ONLY way to do serious damage against him is to block and counter his attacks (which, by the way, if you get caught in one of his combos, you are DONE), deflect his ranged attacks back at him, or abuse your own shotlock and constantly recharge it with Elixers. Now, it's only natural that a final boss would be hard, but this one seemed overly so, especially compared to everything we'd fought prior to him.

Terra's story, at least, was interesting. I'll be starting Ventus' campaign next.

Wednesday, December 28, 2011

Old Review: Kingdom Hearts RE:Coded (DS)

My Review- Kingdom Hearts RE:Coded (DS)

It’s been more than five years since Kingdom Hearts II, the last installment in what could be called the ‘main’ Kingdom Hearts series. In that time, Square has made several side games in order to flesh in the Kingdom Hearts story, as well as to tie up loose ends and set up for what seems to be the series’ big conclusion in the ever-awaited Kingdom Hearts III. With 358/2 Days having covered the events in between Kingdom Hearts I and II, and prequel Birth by Sleep having set up the events of the entire series, it falls to RE:Coded, a remake of the Japanese cell phone game, to explain events in the immediate aftermath of Kingdom Hearts II. Does RE:Coded have a place in the series’ surprisingly expansive story, or is this one spin-off too many?

STORY

WARNING: In order to properly critique RE:Coded’s story, I have to talk about the ending of the game, so SPOILER ALERT.

Monday, December 26, 2011

Kingdom Hearts: Birth by Sleep- First Impressions

Well, I got a PSP for Christmas! With the Vita just around the corner, it's an ideal time to get a PSP, since there's lots of good games for it and the system is reasonably cheap. In addition to Birth by Sleep, I also got the first two Final Fantasies, and Crisis Core.

Kingdom Hearts: Birth by Sleep is a game I was very excited for since it was announced. It's a prequel to the other Kingdom Hearts games, and fills in a number of plot holes while at the same time establishing the core plotline of future games (such as the much hoped-for Kingdom Hearts III).

Playing it for the first time, I am very impressed. While not quite on the level of the PS2 games, Birth by Sleep animated fluidly and the game looks very good. The environments aren't huge, but they get the job done, and the music is still (so far) fantastic. In Birth by Sleep, you play as three different Keyblade Masters in their seperate storylines. So far, I've only played as Terra, a character who focuses on physical attacks. The game's combat is also much improved over prior entries in the series. You still select commands from a menu, but rather than having to scroll through menus and submenus in order to select an action, all normal attacks are mapped to the X button. Special abilities, spells, and items can be slotted into a customizable menu, and are executed with the Triangle button. This makes combat a lot more fluid than previous games, and allows a greater degree of character customization.

I'm only a couple hours into Birth by Sleep, but so far the game is excellent fun. We'll see if this will last through the game's three storylines.

Also, I started Final Fantasy IX this morning. I haven't played enough to do a full post about it, but so far, the game is very good.

Thursday, December 15, 2011

Top Five Favorite Games

I wanted to do a top ten list at some point, but unfortunatly, it's been more difficult than I thought to compile a list of ten favorite games. What I could figure out, though, was my top 5 favorites. Consider this a 'preview' of a top ten list to come somewhere down the road. When I actually make the list in question, I'll describe each entry in detail.

My rules for making a list such as this are simple: I can only have one game per series of games that I like on the list (otherwise, Final Fantasy would completely dominate it). The only exception to this rule is if the games are different enough to warrant their own spot, or if I like them for different reasons.

5


4

3

2



1



Sunday, December 11, 2011

My Review: Chrono Cross (PS1)

My Review: Chrono Cross (PS1)

            If you were to ask me what the definition of a ‘perfect’ video game was, I’d probably show you my copy of Chrono Trigger and answer, “This”.  Squaresoft’s Super Nintendo classic combined the talents of prominent developers from both Squaresoft and then-rival Enix, and this mixture of developer talent created one of the most beloved RPGs of all time, featuring a cast of lovable characters, gorgeous graphics, and a fantastic soundtrack composed by Yasunori Mitsuda and Final Fantasy standby Nobuo Uematsu. To this day, there hasn’t been an RPG quite like Chrono Trigger- it’s a one-of-a-kind masterpiece. Needless to say, when Squaresoft began working on a sequel for the Playstation, expectations were justifiably high. Chrono Cross, released in 2000, distances itself a bit from its predecessor, featuring several new gameplay and storyline features. This was, I fell, a wise decision, because once it steps out of its predecessor’s shadow, Chrono Cross is just as ahead of its time and imaginative as Chrono Trigger.

            STORY

            Fate has no forgiveness for those who dare stand against it.

Monday, December 5, 2011

Old Review: Final Fantasy VI (GBA)

I finished this game in September, and wrote this review immediately after. Without a doubt, Final Fantasy VI is one of the best RPGs in existence, and arguably Square's finest work. Also, seeing as the game is out this Tuesday on PSN, I figure this was timely. ;P


My Review- Final Fantasy VI (GBA)

            Every series has a game which pretty much every other installment is compared too, a game which embodies the creative ideas behind the franchise. For example, Zelda has Ocarina of Time, a game which many consider to be one of the best video games ever made. For Square’s venerable Final Fantasy series, that game is arguably Final Fantasy VI. Originally released on the SNES as Final Fantasy III, the sixth fantasy is one of Square’s most famous RPGs ever, and remains to this day an excellent installment in this great series.

            STORY

            Could anyone be so foolish as to repeat that deadly mistake?

Thursday, December 1, 2011

Old Review- Dragon Quest IX (DS)

In all honesty, one of the best RPGs in recent memory. I wrote this review in March, right before I beat the game.

My Review- Dragon Quest IX : Sentinels of the Starry Skies (DS)

The Dragon Quest series is one of the most famous in RPG history, right up there with Final Fantasy. Created by Square’s rival company Enix, the Dragon Quest series began on the NES and is widely seen as the first ‘console-style’ role-playing game. The series was taken over by Square Enix (the two rivals having merged), and with help of developer Level Five (creators of Dark Cloud and Rogue Galaxy), they brought the series into the 21st century with Dragon Quest VIII: Journey of the Cursed King, which is often recognized as one of the best role-playing games on the PS2.. Journey of the Cursed King had a massive open world, superb voice acting, and a lengthy quest, while keeping series traditions intact. It was surprising, then, when series creator Yuji Horii announced that the 9th installment would be on the Nintendo DS rather than a modern console. Dragon Quest IX continues the trend of obscenely long subtitles, but does it live up to its respected name?

Saturday, November 26, 2011

JRPGs, dead? Hardly.

Anyone who stumbles across this blog will quickly realize that I am quite fond of console-style role-playing games, or to use their current term, Japanese role-playing games. These ‘JRPG’s have provided some of the greatest moments in gaming for me, filling my world with imaginative characters and a unique kind of gameplay that I grew to love.


‘JRPG’s were once extremely popular in the gaming community. While never expressly un-popular, the genre exploded into the mainstream with the release of Final Fantasy VII.  The Playstation era of RPGs featured many classic games, but thanks to Final Fantasy VII, these games were explosively popular. Games like Final Fantasy VIII and IX, Xenogears, Vagrant Story, Legend of Dragoon, and others provided the cultural definition of video game RPGs. This popularity continued and expanded with the PS2 era, when Final Fantasy X introduced many more into the RPG fold.


Today, however, these wonderful RPGs, once the pinnacle of gaming excellence, are fading- or so we’re told. The rise of the ‘western role-playing game’ has crushed the Japanese variety, with their more involving plotlines and focus on personal freedom- or so we’re told. JRPGs, we are told, are a dying art.


This is wrong. To be even more frank, this is bullshit.



Friday, November 25, 2011

My Top 5 Gaming Wishes

Well, Thanksgiving has come and gone. Now that I'm back from my not-actually-that-long haitus from Turkeyland, I feel like prepping for the next holiday season. These five items are things I personally would love to see in the near future (not in any particular order). So, here you go.

5- Final Fantasy Versus XIII gets a 2012 Release Date.
A guy can dream, right? Seriously, though, this one has gone on long enough. Square has been teasing this game ever since Final Fantasy XIII was announced, and seeing as they've been saying they want to cut development times down, I'm hoping we can see their six-years-in-the-making action RPG sooner rather than later.

4- Kingdom Hearts 3 gets announced for current-gen consoles- specifically, PS3.
This is another one that may exist only in the realm of wishful thinking, but it's still a strong desire of mine. The Kingdom Hearts series has mostly been releasing spinoffs (Birth by Sleep being the closest thing to a 'main' title we've seen in years), and many fans are pining for a true current-gen Kingdom Hearts game for Playstation 3. The labyrinthine narrative of Kingdom Hearts needs to find some closure, but more than anything else, I want this game to be out before Square can be tempted to new hardware.

3- JRPG comeback
The classic role-playing games of yesteryear have been overshadowed of late by their Western counterparts, which is a shame, but not entirely unfounded. That's not to say we haven't gotten great JRPGs over the years, but few of them were truly innovative. I was disapointed with the gaming community's reaction to the delightfully experimental Final Fantasy XIII, but  I do feel that a truly great JRPG, one that will revitalize the genre, is just around the corner. As excited as I am for Level 5 and Studio Ghibli's excellent looking Ni no Kuni, which may be the best JRPG in years, I don't think it's the type of game to hit the innovative sweet spot the genre needs right now. We'll have to wait and see.

2- Operation Rainfall Is Successful.
If you don't yet know what Operation Rainfall is, look it up and support them. They are a grassroots movement petitioning Nintendo to localize three excellent looking JRPGs for Wii- The Last Story, Xenoblade Chronicles, and Pandora's Tower. Remember how I was looking for a great and innovative game that could revitalize the genre? Xenoblade could very well be that game, as could The Last Story (itself made by famed Final Fantasy creator Hironobu Sakaguchi). The fact that these games weren't instant candidates for localization is just sad.

1- Mistwalker makes a PS3 title.
Mistwalker studios is the company helmed by Hironobu Sakaguchi, and has made excellent RPGs such as Blue Dragon, Lost Odyssey, and The Last Story. Sakaguchi apparently has a grudge against Sony (he's mentioned this before), and all of his big titles have been on 360 (which shot him in the foot with regards to sales) or Wii. While I've been hoping for years to see PS3 versions of Blue Dragon and Lost Odyssey (ESPECIALLY Lost Odyssey), I'd settle for an original game from them. Think you and Sony can put your differences aside, Hironobu? For me? Please?

Well, that's that. What are your gaming wishes?

Wednesday, November 23, 2011

Old Review: Kingdom Hearts 358/2 Days.

Hello! So, I'm going to be out of town for Thanksgiving for the next couple of days, so this'll be the last post you see until Saturday at the earliest. So, here's a review of a game I'm quite fond of.

Also, a question: Is Golden Sun: Dark Dawn worth checking out? Comment if you have an answer.


My Review- Kingdom Hearts 358/2 Days

The Kingdom Hearts series has evolved from a successful experiment into one of Square’s principle franchises, and many of Square’s most beloved characters come from this surprisingly complex tale. One of these characters is Roxas, KH protagonist Sora’s Nobody (basically an other self). Kingdom Hearts 358/2 Days is an interquel detailing Roxas’ time in Organization XIII prior to the events of Kingdom Hearts II. It also has the distinction of being the first Kingdom Hearts game on the DS. Does this portable adventure have the magic of it’s predecessors?

Wednesday, November 9, 2011

Old Review: Kingdom Hearts 2 (PS2)

My Review- Kingdom Hearts II (PS2)

The first Kingdom Hearts is a classic action-RPG, despite the odd premise of a Disney-Final Fantasy crossover. In recent years, the series has spawned numerous spin-offs and side stories, but in 2006, Kingdom Hearts received a true sequel. Kingdom Hearts II brought numerous improvements to the slight problems the original had, but it also brought a change in tone and style that directed the future of the franchise. Does it live up to it’s famous predecessor?

STORY

Kingdom Hearts II begins a year after Chain of Memories, and immediately after 358/2 Days. At the start of the game, you’re playing as a boy named Roxas (the protagonist of Days, who has no memory of past events) in the world of Twilight Town, via tutorial. Roxas is having mysterious dreams about Sora, the protagonist of the Kingdom Hearts series, but he has no idea what they mean. Roxas also discovers that he is capable of using the Keyblade. Over the course of the week, we discover Roxas’ identity (if you’ve played Days, you already know), why he has a Keyblade, and his connection to Sora, and from there the real plot of Kingdom Hearts II begins.

Monday, November 7, 2011

Top Ten Gaming Events of 2010

This is a little bit of silliness I did last year. It's a mostly satirical summary of last years gaming culture.

Ten big things that happened to us gamers.

10- Sony and Microsoft become little piggies- that is, the ones that went "Wii, Wii, Wii", all the way home.
At this point, you've probably heard of Playstation Move and Microsoft Kinect, both companies blatant attampts to cash in on the sucess of Nintendo's massively popular Etch-a-sketch (also a gaming system, apparently), the Wii. Well, both of these cash-grabs hit stores this year, to surprising acclaim from the idiot masses who apparently didn't have Wii's yet. Proof that Americans have way too much disposable income?

9- StarCraft II- part 1 hits shelves.
The game that most of us have been waiting to play for more than a decade (apparently), Starcraft II, his shelves last summer. Blizzard, apparently deciding that the wait could be capitalized on even after the games release, decided to release the game in three parts, only packaging one third of the actual game in the box at release. Thanks, Blizzard. As if WOW doesn't make you guys enough money.

Saturday, October 22, 2011

Old Review- Kingdom Hearts (PS2)

I love this game. While I enjoyed all of the subsequent titles, the original Kingdom Hearts is still probably the best in the series. Birth by Sleep may have stronger gameplay, but Kingdom Hearts 1 is still the best blend of Disney and Final Fantasy roleplaying we'll ever see.

My Review- Kingdom Hearts (PS2)

Kingdom Hearts is one of Square’s most popular franchises, possibly even more so than Final Fantasy. While today the series spans more than eight installments, with more on the horizon, it all began with the original Kingdom Hearts, released on the PS2 in 2002. A strange yet enticing mix of Square role-playing and Disney properties, Kingdom Hearts is a classic Action-RPG.