My Review: Chrono Cross (PS1)
If you were to ask me what the definition of a ‘perfect’ video game was, I’d probably show you my copy of Chrono Trigger and answer, “This”. Squaresoft’s Super Nintendo classic combined the talents of prominent developers from both Squaresoft and then-rival Enix, and this mixture of developer talent created one of the most beloved RPGs of all time, featuring a cast of lovable characters, gorgeous graphics, and a fantastic soundtrack composed by Yasunori Mitsuda and Final Fantasy standby Nobuo Uematsu. To this day, there hasn’t been an RPG quite like Chrono Trigger- it’s a one-of-a-kind masterpiece. Needless to say, when Squaresoft began working on a sequel for the Playstation, expectations were justifiably high. Chrono Cross, released in 2000, distances itself a bit from its predecessor, featuring several new gameplay and storyline features. This was, I fell, a wise decision, because once it steps out of its predecessor’s shadow, Chrono Cross is just as ahead of its time and imaginative as Chrono Trigger.
STORY
Fate has no forgiveness for those who dare stand against it.