In conversations regarding the artistic merit of video games, Ico is bound to be brought up eventually. This action-adventure game was originally released in 2001 for the Playstation 2 by the same team that would later go on to make Shadow of the Colossus, and was recently rereleased with said game in a collection for the Playstation 3. With a new sheen of high definition polish, Ico is ready to make sure that gamers get a chance to experience the unique and emotional journey it has to offer.
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Showing posts with label playstation 3. Show all posts
Showing posts with label playstation 3. Show all posts
Sunday, March 18, 2012
My Review: Ico HD (PS3)
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Saturday, January 28, 2012
Changing the Paradigm: Final Fantasy XIII and Narrative
Changing the Paradigm: Final Fantasy XIII and Narrative
"Cocoon—a utopia in the sky.
Its inhabitants believed their world a paradise. Under the Sanctum's rule, Cocoon had long known peace and prosperity.
Mankind was blessed by its protectors, the benevolent fal'Cie, and believed that tranquil days would continue forever.
Their tranquility was shattered with the discovery of one hostile fal'Cie.
The moment that fal'Cie from Pulse—the feared and detested lowerworld—awoke from its slumber, peace on Cocoon came to an end.
Fal'Cie curse humans, turning them into magic-wielding servants. They become l'Cie—chosen of the fal'Cie.
Those branded with the mark of a l'Cie carry the burden of either fulfilling their Focus or facing a fate harsher than death itself.
A prayer for redemption. A wish to protect the world. A promise to challenge destiny.
After thirteen days of fates intertwined, the battle begins."
Its inhabitants believed their world a paradise. Under the Sanctum's rule, Cocoon had long known peace and prosperity.
Mankind was blessed by its protectors, the benevolent fal'Cie, and believed that tranquil days would continue forever.
Their tranquility was shattered with the discovery of one hostile fal'Cie.
The moment that fal'Cie from Pulse—the feared and detested lowerworld—awoke from its slumber, peace on Cocoon came to an end.
Fal'Cie curse humans, turning them into magic-wielding servants. They become l'Cie—chosen of the fal'Cie.
Those branded with the mark of a l'Cie carry the burden of either fulfilling their Focus or facing a fate harsher than death itself.
A prayer for redemption. A wish to protect the world. A promise to challenge destiny.
After thirteen days of fates intertwined, the battle begins."
—Official Prologue
Final Fantasy XIII, technically the latest entry in the storied Final Fantasy franchise, is for some reason one of the most controversial titles of this generation. For me personally, I find a lot of the game’s most commonly heard criticisms to be unfounded or blown out of proportion. After it’s lengthy and problematic development, it seems to be a miracle that the game turned out at good as it did. It does have its fair share of problems, and is rather average for a main series Final Fantasy game, but overall it’s a pretty damn good game. We could get into a lengthy discussion about linear gameplay, gorgeous graphics, or automated combat, but that’s not what I’m here to discuss. I’ve already reviewed the game; we don’t need to mention any of that. No, today I am going to delve into one area in which I think Final Fantasy XIII meant to excel, but ended up stumbling on: it’s narrative.
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Sunday, January 15, 2012
Guest Review: Gran Turismo 5 (PS3), by David Olgers
Well, folks, this is the first guest review on this blog! *cue victory fanfare*. Today, my friend David will be reviewing Gran Turismo 5, a popular racing game for Playstation 3. While David did try to write the review using my own reviewing structure, I left his review mostly unedited save for a few awkward phrases and some spelling errors. Enjoy!
Gran Turismo 5 (PS3)
Gran Turismo 5 is a racing game by Polyphony Digital, and the latest in it’s series. The end goal of the game is to reach level 40 by participating in races, as well as to obtain all of the various licenses that can be earned by participating in 9 tests of different kinds (turns, braking and the like) and a small race on a course using the different things you learned in the tests.
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Sunday, December 18, 2011
Old Review: Star Wars: The Force Unleashed (PS3)
My Review- Star Wars: The Force Unleashed (PS3)
The Star Wars franchise has undergone an unfortunate shift over the last decade or so. The once great film series was sullied with three subpar prequel installments, and ever since then (some could argue even before that), Star Wars has never seemed to find it’s footing, alternating between great sci-fi and complete crap with seemingly every new entry. The Force Unleashed gained much attention upon it’s release, not only because of the promise of great action, but also because George Lucas stated that the game would bridge the gap between the two trilogies. Does Force Unleashed stand as a worthy addition to the series, or is it just another highly polished turd, like the prequels?
STORY (SPOILERS WILL FOLLOW)
The Force Unleashed begins with Darth Vader hunting a Jedi during the Battle of Kashyyk. Upon finding his target, he discovers that the Jedi has a son who is very strong in the Force. Killing the witnessing Stormtroopers, Vader takes the child under his wing, raising him as an apprentice. Fast forward a decade or so, and the apprentice, codenamed Starkiller, is hunting down the remaining Jedi Knights at Darth Vaders bidding, understanding that, should he grow strong enough, he and Vader will kill the Emperor and rule the galaxy.
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