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Showing posts with label birth by sleep. Show all posts
Showing posts with label birth by sleep. Show all posts

Friday, July 26, 2013

A Brief Look Back At Kingdom Hearts

So, probably the biggest ‘we knew what it was from the moment the trailer started but we didn’t care because it was awesome’ moment at this year’s E3 was the long overdue announcement of Kingdom Hearts III, which will be coming to the Playstation 4 and Xbox One sometime in the future. The Kingdom Hearts series has long been one of my favorite gaming franchises, and with the apparent conclusion to the saga forthcoming, I’ve prepared these brief descriptions of the earlier games, as well as my opinions on each entry. It has been a long, strange road for Sora and company, as well as for fans of the series- but with the third main game finally on its way, let’s take a look back at Kingdom Hearts.

Kingdom Hearts (2002) (Playstation 2)

The original Kingdom Hearts marks the beginning of what must be one of the strangest crossovers in fiction (Squaresoft’s particular brand of RPG with settings and characters taken from Disney films), but the original Kingdom Hearts made it work, and kicked off a series that has become even larger than Square’s own Final Fantasy was at the time.

Saturday, January 21, 2012

My Review: Kingdom Hearts- Birth by Sleep (PSP)

My Review: Kingdom Hearts- Birth by Sleep (PSP)


I’ve mentioned it before, but it bears mentioning again: I don’t think anyone could have predicted exactly how dense the Kingdom Hearts series has become. Squaresoft’s little Disney crossover game has spawned one of the most popular video game franchises in the world, and with each game the overarching narrative has only grown more complex and, at times, convoluted. Kingdom Hearts: Birth by Sleep, a game that was teased at the end of Kingdom Hearts II, plays an integral role in the Kingdom Hearts saga: as a prequel to the original Kingdom Hearts, as well as an establishment of where the series will go in the future. Is this portable adventure up to the task?

STORY
Destiny is never left to chance.

As mentioned earlier, Birth by Sleep is a prequel, set ten years before the original Kingdom Hearts. The game focuses on the adventures of three protagonists, Terra, Aqua, and Ventus, who are apprentices to Keyblade Master Eraqus. After a series of events drive the heroes apart, they each set out on their own journey across the myriad worlds, dealing with their own internal conflicts and struggling to maintain their friendship in light of newfound revelations concerning themselves and their Masters, all while combating the evil Unversed, monsters that are born from negative emotion. Ventus is attempting to uncover the truth about his origins and his connection to a mysterious masked boy named Vanitas, who appears to lead the Unversed. . Aqua attempts to bring Ventus back home and watch over Terra, while questioning the morality of the orders from her Master. Meanwhile, Terra is struggling with the dark power inside him, trying to discover its place in him under the tutelage of Master Xehanort, who may have other, more sinister objectives…

Friday, December 30, 2011

Christmas party! And BBS update

Going to be in Chicago for the next three days to celebrate the holidays with my extended family. Wishing everybody happy gaming in this post-Christmas season. ;D

Also, I beat the first campaign of Kingdom Hearts: Birth by Sleep, Terra's, and I'd like to share something I noticed. Remember how everybody complained Kingdom Hearts 2 was too easy? Well, Square listened.

Oh, boy, did they listen.

The difficulty of the game is actually very fair, up to a point. The difficulty spike of Terra's final boss (not going to spoil much here) is ludicrous. He's basically a copy of you, and has all of the abilities you had prior to entering the fight. In this regard, whatever preperations you had for the boss can be used right back at you, including your limit breaks, shotlocks, and healing spells. The ONLY way to do serious damage against him is to block and counter his attacks (which, by the way, if you get caught in one of his combos, you are DONE), deflect his ranged attacks back at him, or abuse your own shotlock and constantly recharge it with Elixers. Now, it's only natural that a final boss would be hard, but this one seemed overly so, especially compared to everything we'd fought prior to him.

Terra's story, at least, was interesting. I'll be starting Ventus' campaign next.

Monday, December 26, 2011

Kingdom Hearts: Birth by Sleep- First Impressions

Well, I got a PSP for Christmas! With the Vita just around the corner, it's an ideal time to get a PSP, since there's lots of good games for it and the system is reasonably cheap. In addition to Birth by Sleep, I also got the first two Final Fantasies, and Crisis Core.

Kingdom Hearts: Birth by Sleep is a game I was very excited for since it was announced. It's a prequel to the other Kingdom Hearts games, and fills in a number of plot holes while at the same time establishing the core plotline of future games (such as the much hoped-for Kingdom Hearts III).

Playing it for the first time, I am very impressed. While not quite on the level of the PS2 games, Birth by Sleep animated fluidly and the game looks very good. The environments aren't huge, but they get the job done, and the music is still (so far) fantastic. In Birth by Sleep, you play as three different Keyblade Masters in their seperate storylines. So far, I've only played as Terra, a character who focuses on physical attacks. The game's combat is also much improved over prior entries in the series. You still select commands from a menu, but rather than having to scroll through menus and submenus in order to select an action, all normal attacks are mapped to the X button. Special abilities, spells, and items can be slotted into a customizable menu, and are executed with the Triangle button. This makes combat a lot more fluid than previous games, and allows a greater degree of character customization.

I'm only a couple hours into Birth by Sleep, but so far the game is excellent fun. We'll see if this will last through the game's three storylines.

Also, I started Final Fantasy IX this morning. I haven't played enough to do a full post about it, but so far, the game is very good.