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Sunday, December 11, 2011

My Review: Chrono Cross (PS1)

My Review: Chrono Cross (PS1)

            If you were to ask me what the definition of a ‘perfect’ video game was, I’d probably show you my copy of Chrono Trigger and answer, “This”.  Squaresoft’s Super Nintendo classic combined the talents of prominent developers from both Squaresoft and then-rival Enix, and this mixture of developer talent created one of the most beloved RPGs of all time, featuring a cast of lovable characters, gorgeous graphics, and a fantastic soundtrack composed by Yasunori Mitsuda and Final Fantasy standby Nobuo Uematsu. To this day, there hasn’t been an RPG quite like Chrono Trigger- it’s a one-of-a-kind masterpiece. Needless to say, when Squaresoft began working on a sequel for the Playstation, expectations were justifiably high. Chrono Cross, released in 2000, distances itself a bit from its predecessor, featuring several new gameplay and storyline features. This was, I fell, a wise decision, because once it steps out of its predecessor’s shadow, Chrono Cross is just as ahead of its time and imaginative as Chrono Trigger.

            STORY

            Fate has no forgiveness for those who dare stand against it.

Saturday, December 10, 2011

Old Review: Fire Emblem- The Sacred Stones (GBA)

My Review- Fire Emblem: The Sacred Stones (GBA)

I have a confession to make- up until now, I had never played a Fire Emblem game. The Fire Emblem series is noteworthy in that they were the very first Strategy RPGs, although we only recently started seeing localizations of the games. The Sacred Stones is only the second game released in the US, despite being the 8th in the series. As my introduction to the series, how does it fare?

STORY

As is typical for the genre, Fire Emblem’s story is steeped in the political and military situation between multiple kingdoms. When the kingdom of Renais is attacked by their former ally, the Grado Empire, Renais’s prince Ephraim goes to fight the invaders, but goes missing. His sister, Eirika, manages to escape Ranais with the aid of a loyal knight, and attempts to gain the support of other nations while attempting to find her brother. Along the way, Eirika and Ephraim discover that the Empire is attempting to destroy the Sacred Stones that protect the land from a malevolent demon sealed away long ago.

Sacred Stones won’t win any awards for originality. It’s story is filled with clichés. However, despite this, the simple story is very well told, and the characters, despite their generic roles, are quite endearing. One staple of the Fire Emblem franchise is that the death of a character in battle means that they are lost forever, and because every unit in your army is a fully fleshed out character, you quickly grow attached to them, and losing them can be a saddening experience. I cannot tell you how many times I replayed a difficult mission so that a character could live to fight another day. Sacred Stones is unoriginal, but it’s tale has enough heart to be engaging.

My Backlog

Just posting what games I currently have on deck to eventually play. This doesn't include games on my 'to purchase' list, and this list will be bigger after Christmas. xD

CONSOLE

Final Fantasy IX
Xenogears
Vagrant Story

Dragon Quest VIII: Journey of the Cursed King (I've had this game since I got my PS2, and Ive tried to play it at least three times. I keep getting sidetracked.)
Dark Cloud

HANDHELD
Dragon Quest VI: Realms of Revelation

I'm looking forward to playing all of these games. I'm not sure yet what I'll be playing after Chrono Cross, but stay tuned.

Thursday, December 8, 2011

Chrono Cross Delayed, and Future Plans.

I'm really loving Chrono Cross. The game is one of the best Playstation RPGs I've played, with a really interesting storyline, great music, and a fun combat system. Unfortunatly, I have exams coming up, so I won't be able to play as much as I would like for the next week or so.

On the plus side, I'm on the part where you got back to Fort Dragonia and get Serge's body back, so I'll hopefully be able to play for a couple hours this weekend. After exams, I'll try to beat the game and have my review up before Christmas.

After Chrono Cross, my next game will depend on what games I end up getting for Christmas. I will hopefully be playing and reviewing both Final Fantasy XIII-2 and Xenoblade Chronicles as soon as they come out, and there are quite a few other new games coming out soon that I am eager to play. I'm hoping to find and play the Digital Devil Saga games for PS2, but I want to finish the games in my backlog before buying any older releases (I need to play Xenogears, Vagrant Story, and Final Fantasy IX). I'm also planning on obtaining the Xenosaga trilogy and the .hack games (the original series and .hack// G.U.) when I'm in college and have a bit of income from whatever work I can find.

Anyways, that's all for todays update. I've got a lot of great gaming to look forward to in the future. Any games you're planning on playing soon? Post them in the comments.

                                                   Easily the game I'm most looking forward to purchasing once I have time.

Tuesday, December 6, 2011

Prose Poem

This is a prose poem I wrote the other day for my Creative Writing class.








Last Trip To LJs
Peter Triezenberg

Down the road, across the street, and to the left if you walked from the college, they opened the familiar doors and were immediately struck by the pleasant scents of warm coffee and melted chocolate. Sitting down, the girl looked at her shaking hands, while the boy quickly removed a few crumpled bills and walked to the counter. When he returned and sat down, his movements were brisk, to the point. “Well?” he demanded. The girl looked up, and she could barely see him through the liquid mirrors forming in her eyes. “Well?” The voice grew harsher, mocking her from several hundred feet away, on the other side of the table. “Explain.” She winced, withdrawing her shaking hands to her bruised midsection, feeling lingering pain from her last attempt to explain her wrongdoings. The drink arrived, but it sat uneaten, except for when the boy lazily tipped the spoon through it, mixing swirls of snowy cream and dirty chocolate as the girl desperately tried to tell him why she had done what she did, and trying to understand herself. He looked up, fire burning where she saw water. Slowly, coldly, every word that came from his mouth was an attack, a frozen needle gouging a beating pincushion in her chest. His voice rose, his rage evident, all she could do was look at the drops of perspiration on the table, ashamed and frightened.

But when they left, there was no anger, no shouting, and no tears. There was only wonder, and silence.

Monday, December 5, 2011

Old Review: Final Fantasy VI (GBA)

I finished this game in September, and wrote this review immediately after. Without a doubt, Final Fantasy VI is one of the best RPGs in existence, and arguably Square's finest work. Also, seeing as the game is out this Tuesday on PSN, I figure this was timely. ;P


My Review- Final Fantasy VI (GBA)

            Every series has a game which pretty much every other installment is compared too, a game which embodies the creative ideas behind the franchise. For example, Zelda has Ocarina of Time, a game which many consider to be one of the best video games ever made. For Square’s venerable Final Fantasy series, that game is arguably Final Fantasy VI. Originally released on the SNES as Final Fantasy III, the sixth fantasy is one of Square’s most famous RPGs ever, and remains to this day an excellent installment in this great series.

            STORY

            Could anyone be so foolish as to repeat that deadly mistake?

Saturday, December 3, 2011

Chrono Cross- Dragons!

High time for another Chrono Cross update, isn't it?

Anyways, my current party is Lynx, Norris, and Fargo. Lynx is fully outfitted with Stone Armor, while the others have a mix of Mythril and Stone equipment (the required materials to forge Stone equipment have so far been hard to come by). I've defeated the Blue and Yellow Dragons, and am in the process of finishing the Mastermune side quest (which will nab me Serge/Lynx's ultimate weapon).

One thing I like about Chrono Cross is the number of different perspectives on the story you can get. Despite having so many potential party members, the story remains cohesive- plot-centric characters will be at important events wether you have them in your party or now, and having certain party members can trigger different scenes (If Norris is in your party at The Dead Sea, for instance, you can find information about Lavos, the parasitic monstrosity from Chrono Trigger). It adds a bit of personality to the game, as the party members you've chosen change the overall feel of the story just enough to develop their characters, but the story as a whole doesn't change. I like this.

As a side note, the scene at the end of The Dead Sea (and the accompanying music, 'Prisoners of Fate') has got to be one of the most haunting moments I've seen in an RPG. The entire Dead Sea section, as a matter of fact, was excellent. Chrono trigger never stopped to wonder if there would be negative repurcussions because of the player's action, and Chrono Cross dives into some pretty deep territory here. Also, Norris is a surprisingly awesome party member. His special attacks are great.

I'll hopefully have Cross wrapped up in a week or two. With exams coming up, I probably won't be playing much next week, but I'll do my best to finish the game and have a review up before Christmas and 2012-RPG release-geddon (XIII-2, Type-0, Xenoblade Chronicles, Ni no Kuni, and Tales of Graces F have been confirmed, and Im holding out hope for The Last Story and Versus XIII as well. I'm going to be a busy gamer).

Friday, December 2, 2011

Xenoblade Chronicles Is Coming!

It's been a really good week for much-hoped for localizations. The other day, Final Fantasy Type 0 was seemingly confirmed, and today, the much sought after Wii RPG Xenoblade Chronicles was announced for a US release in April 2012. There are details all over the Internet, but here's a link anyway: http://www.rpgfan.com/news/2011/2497.html

Xenoblade Chronicles is one of the three games petitioned for by Operation Rainfall, and is considered by many to be the best JRPG released in years. My anticipation for this title is quite high- not only is it a superb game, it also implements many of the elements I feel will improve the overall standing of Japanese Role-playing games in general. If this game does well, who knows what will happen.

Also, it seems that they'll be keeping the excellent European voice acting. :D

Anyways, it's due out in April. Time to buy a Wii...

EDIT: Apparently Xenoblade Chronicles has already become the fifth best-selling Wii title of all time based on pre-orders alone, and is the second most anticipated game for Gamestop. This is excellent news- the more sales and popularity, the more likely these types of games will see US releases. It would appear that Nintendo vastly underestimated the demand for a quality JRPG. Like I've been saying before- there is a void, and now that a quality game is to be made available, it sells well.

Thursday, December 1, 2011

Square Enix's New RPG

Recently, Square Enix liscenced use of the Unreal Engine for use in several unnamed projects. All we knew about the end result was that it would be an action RPG for consoles. Today, on a website asking for new programmers, we see our first piece of art for the still-unnamed game.

Color me intrigued. :D

Old Review- Dragon Quest IX (DS)

In all honesty, one of the best RPGs in recent memory. I wrote this review in March, right before I beat the game.

My Review- Dragon Quest IX : Sentinels of the Starry Skies (DS)

The Dragon Quest series is one of the most famous in RPG history, right up there with Final Fantasy. Created by Square’s rival company Enix, the Dragon Quest series began on the NES and is widely seen as the first ‘console-style’ role-playing game. The series was taken over by Square Enix (the two rivals having merged), and with help of developer Level Five (creators of Dark Cloud and Rogue Galaxy), they brought the series into the 21st century with Dragon Quest VIII: Journey of the Cursed King, which is often recognized as one of the best role-playing games on the PS2.. Journey of the Cursed King had a massive open world, superb voice acting, and a lengthy quest, while keeping series traditions intact. It was surprising, then, when series creator Yuji Horii announced that the 9th installment would be on the Nintendo DS rather than a modern console. Dragon Quest IX continues the trend of obscenely long subtitles, but does it live up to its respected name?