So,
Xenoblade Chronicles recently saw its US release to great critical acclaim and
(so far) success. But, while I did preorder and receive a copy of this
wonderful RPG, and play a little bit of it, I simply do not have enough access
to a Wii in order to properly sink the required time into a massive title such
as Xenoblade. You see, the Wii in our house belongs to my sister, and me being
the ever-so-gracious person that I am, I decided not to impose upon her
belongings and will wait to play Xenoblade and The Last Story for when I get my
own Wii somewhere down the road.
That said, I
wanted to start something. So, in the spirit of all things Xeno, I started
playing Tetsuya Takahashi’s original masterpiece, the 1998 Squaresoft classic
Xenogears. I’ve always admired Takahashi for being such an ambitious
storyteller in his games, but I’ve never actually played Xenogears, despite
having bought it on PSN shortly after it was rereleased. So, what are my initial thoughts on this
classic? Well, after playing the game for a couple hours this morning, I have
come to a few conclusions: