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Wednesday, October 31, 2012

Final Fantasy Type-0/ Bravely Default: Flying Fairy- Localization Woes




Square, I really don't know what has gotten into you lately. If you guys want to improve your company's image, why don't you localize these great looking games that people really want and would sell well?

Instead of, you know, more FFXIII sequels?

Linked below is a petition to bring Final Fantasy Type-0 to the states, as well as the Facebook page for a group trying to do the same with Bravely Default: Flying Fairy, two excellent looking handheld RPGs that Square Enix has for some reason currently passed up for localization. Final Fantasy Type-0 was originally announced in 2006 as part of the Fabula Noval Crystallis project, alongside Final Fantasy XIII and the ever-delayed Versus XIII, and is an action-RPG in the vein of the excellent Crisis Core: Final Fantasy VII. Bravely Default, on the other hand, is a homage to classic Final Fantasy (much like it's predecessor, 4 Heroes of Light), and has been compared to series installments such as Final Fantasy IX.

http://operation-suzaku.com/  - Final Fantasy Type-0

http://www.facebook.com/#!/BringBravelyDefaultFlyingFairyToTheWest  - Bravely Default


After the success of Operation Rainfall, there can be no doubt that we as gamers are willing to purchase these Japanese games, if only these companies would release them over here. Let your voices be heard, show Square Enix that they have a market, and support efforts to convince them that localizing their games is worthwhile.

And, while we're at it, it wouldnt hurt to convince them that Dragon Quest VII on 3DS is worth bringing over, right? Operation Dragonfall, anyone?





Dragon Quest VII Remake for 3DS

Square Enix announced a 3DS remake of Dragon Quest VII: Warriors of Eden, originally released on the Sony Playstation, in the latest issue of Jump Magazine. Not many details are known at this time, but early screens show a 3D graphical upgrade (the original game is similar to the style used for the DS remakes of IV, V, and VI), apparently players will be able to trade 'lithographs' via Streetpass, and the game has a February 7 release date in Japan. No word yet on a US release (what are the odds), but in this case let's be optimistic.



Oh, and Happy Halloween! >:D

Wednesday, October 24, 2012

Peter's 2012 Gaming Awards

What's this? Peter's making an update on PG's Game Room?! What is this madness?!?

Yes, I apologize for my prolonged haitus. I'm afraid there really isn't much I can do about that; college has been taking up a lot of time and I haven't found much enthusiasm for writing in a while. Still, with a few new games behind me and not that many projects for the rest of the year, I thought it'd be time for a 2012 Award-type article!

Yes, much like that thing I wrote back in February, this is a series of titles given to games that I played this year. So, without further ado, lets get into the best and worst gaming experiences I had this year.


Best Game I Played In 2012: Persona 3


Persona 3 was my first experience with the Shin Megami Tensei franchise, and I must say, I regret not getting into these games sooner. Despite my initial skepticism, Persona 3 proved to be one amazing game. Traditional RPG combat and roguelike dungeon crawling, combined with an incredible story with great characters and dark themes, Persona 3 is easily one of the best games I've played in a long time.

Runner Up: Radiant Historia