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Friday, July 13, 2012

Deck Profile: Masked Heroes

Ok, I lied. The deck profile AFTER this will be about Malefics.

Credit goes to Youtuber Chroahcresta, Hero user and duelist extraordinaire whose deck ideas helped greatly with the construction of this particular deck.

Elemental Heroes are one of the longest-running archtypes in Yu-gi-oh, making their debut as the cards used by protagonist Jaden Yuki in the second anime series, Yu-gi-oh GX. Heroes have managed to stick arpund in various forms ever since then, with Destiny Heroes and Evil Heroes being introduced throughout GX's run, and with new monsters being introduced in the GX manga. This Hero deck utilizes a unique subset of Heroes introduced in the manga, one that doesn't see a lot of play; the Masked Heroes. Like Batman, these masked avengers are here to win your duels. That is to say, if Batman was a Yugioh player. And he dueled for you. Umm...

Unlike their counterparts, the Masked Heroes don't have enough cards to support an entire deck on their own- counting their key Spell card, Mask Change, there are only five of them available in the Trading Card Game. Still, utilizing these cards in an Elemental Hero deck adds a surprising amount of versatility to the deck.


Strengths

Instead of a normal Trap lineup, this deck utilizes Quick-play Spells and Monster Effects such as Honest in place of Traps, and runs three Royal Decrees to help stop the Opponent's trap cards. Now, the two key cards to this deck are Super Polymerization and Mask Change. Super Polymerization is easily one of the best Fusion Spells in the game, if only because IT CANNOT BE STOPPED. It's actually part of Super Polymerization's effect that nothing can be activated in response to it. Cards like Solemn Judgement, Magic Jammer, Dark Bribe, etc., cannot stop this card. On top of everything else, the card can use your opponents monsters as fusion material. Once Elemental Hero Escuridao is officially available in the U.S., that means that Super Poly will allow you to Fusion Summon using whatever your opponent throws at you. Now, your opponent could still activate a Bottomless Trap Hole or a Torrential Tribute to get rid of the monster summoned with Super Poly- UNLESS you have Super Polymerization as the second link in a chain. For example, activate E: Emergency Call, and chain Super Poly to it. After performing the Fusion summon, the chain will resolve with ECall's effect, adding an Elemental Hero to your hand, since your opponent cannot respond to Super Polymerization or interrupt a chain that is resolving, he will be unable to prevent your summon.

The other key card, Mask Change, is obviously the card needed to summon a Masked Hero, of which there are four; Acid, Dian, Goka, and Vapor. Mask Change, like Super Poly, is a Quick-play that lets you send a Hero from your side of the field to summon a Masked Hero of the same attribute. Note that this card works with any HERO, making Masked Heroes an archtype that works in any HERO deck, although Elemental Heroes work the best to provide the necessary attributes. Mask Change opens a great amount of combo potential in this deck. For example, you can use Mask Change to summon a new monster during your battle phase, giving you another attack on your opponent's Life Points. Or you could avoid an opponent's Spell/Trap card by removing the target of the card, and replacing him with a Masked Hero. Or, you could perform one of the two best combos in the deck. By Mask Changing Elemental Hero Absolute Zero into Masked Hero Acid, you activate Absolute Zero's effect of destroying all your opponent's monsters when he leaves the field, and Acids effect of destroying all their Spell/Trap cards when it is summoned. On the flip side, you could Mask Change Elemental Hero Gaia into Masked Hero Dian, using Gaia to halve your opponents monster's ATK, then using Dian to kill it and summon an Elemental Hero to your side of the field. Simply put, Mask Change is an incredible card.

The rest of the deck is a pretty straightforward HERO deck, albiet one with lots of Quick-play spells and Royal Decree. The HERO deck staple, Elemental Hero Stratos, is present and accounted for, as is a pretty standard Monster lineup. An interesting addition to this deck is Elemental Hero Prisma. Prisma's effect of sending a Hero to the grave and copying his name isn't as useful here, but by revealing Elemental Hero Terra Firma and sending either Ocean or Woodsman to the grave, Prisma can be used to summon Absolute Zero or The Shining with a Miracle Fusion.

Weaknesses

Obviously, Hero Decks have never been the most powerful deck in existance, nor are they a particularly 'meta' deck right now. They're tricky to play properly, and since they rely on monsters of a specific Type (Warriors), and on Fusion Summoning, clever opponents can usually figure out a way to counter Hero decks. While the Royal Decrees provide a measure of defense against some of these tactics, if your opponent manages to shut down your ability to Special Summon, you're pretty much screwed.

Oddly enough, one of the deck's biggest weaknesses is it's own key card, Super Polymeriation. Super Poly is one of the best side deck choices to counter Hero Decks, pretty much for the same reason they're a staple in this deck. They can't be countered, Royal Decree obviously can't stop them, and they can steal your Fusion monsters to summon something of the opponent's. Granted, most players these days will be running Xyz monsters, or sometimes Synchros, but it's something to watch out for all the same. Speaking of what people are usually playing, while this deck is relatively fast, meta decks like Wind-ups or Dino Rabbit are most likely going to be faster (although, Super Polymerizing somebody's Evolzar Laggia would be pretty funny).

Monsters x 16

Effect Veiler
Elemental Hero Heat
Elemental Hero Ice Edge
Elemental Hero Ocean x3
Elemental Hero Prisma x2
Elemental Hero Stratos
Elemental Hero Voltic x2
Elemental Hero Wildheart x2
Elemental Hero Woodsman x2
Honest

Spells x 21

Dark Hole
E: Emergency Call x3
Forbidden Chalice
Forbidden Lance
Fusion Gate
Mask Change x3
Miracle Fusion x3
Monster Reborn
Mystical Space Typhoon
Pot of Duality
Reinforcement of the Army
Super Polymerization x3
The Warrior Returning Alive

Traps x 3

Royal Decree x3

Extra Deck x 15

Elemental Hero Absolute Zero x2
Elemental Hero Escuridao (when released)
Elemental Hero Gaia
Elemental Hero Great Tornado
Elemental Hero Nova Master
Elemental Hero Terra Firma
Elemental Hero The Shining x2
Masked Hero Acid x2
Masked Hero Dian x2
Masked Hero Goka
Masked Hero Vapor









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